Early Saturday morning — on Friday, the first day of the jam, we were busy until late
at night — we took the train from Zurich to the Ticino. We began developing Salbit
during the the ride, and the game was decisively influenced by it. It is Monday
morning now and we're in the train again, heading back north, enjoying the ride.

Play as if you were on a slow and steady journey.

Made in 24h for Global Game Jam 2022
by Linn Spitz & Stefan Kraft
(https://prelithic.xyz & https://quadrilateral.party)

(Currently not fully working in Safari. Not quite sure yet what is going awry, but we're looking into it.)

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